Lyusya turns everyday chores into a fair game: your teen earns points on their own and trades them for what actually matters to them — and you finally get to stop being the bad cop.
No payment up front — just a spot on the waitlist.
If this plays out in your house too, you're not alone. And it's definitely not because you're doing something wrong.
Every evening turns into a fight over when the computer goes off.
Policing them slowly turns you into the enemy instead of someone they're close to.
Banning things doesn't work — they just find a way around it.
It's not about being stricter. It's about the system.
For a while we all lived under one roof — me, my wife, my mom, and my two younger brothers. A full house, and everyone had their share of the work. The boys too: take out the trash, make the bed, empty the dish rack, brush their teeth. Sounds like nothing. In reality it was the backdrop for the same scene every single evening.
"In a sec." "Yeah, yeah, in a minute." The dish rack stayed full, the trash never went out, teeth never got brushed — and what I got back wasn't anger, just this endless "later." I'd remind them, raise my voice, and feel like a warden in my own home. Then the boys got a computer, and it went totally quiet: chores didn't just get put off, they stopped happening at all. Ban the screen? We tried. All it bought us was hurt feelings and new fights, and the dishes sat exactly where they were.
At some point it hit me: the boys aren't lazy and they're not difficult. It just isn't fair to them. An adult sees the point of a clean kitchen; a kid only sees their time being taken away and orders being barked at them. Bans don't work because there's no kid in them — just a controller and someone being controlled.
I'm a programmer, so over one weekend I put together a first working version and called it Lyusya. The idea wasn't to "keep watch" — it was the opposite: to make chores a fair game. Do a task, send a photo, earn points; save them up, buy yourself whatever you chose. I switched it on at home and started testing it on my own family. I kept tweaking it for almost two months based on how the boys actually reacted, not on some neat plan.
And this is where it got me. From the very first days the boys were eager to do the tasks themselves — the exact ones that used to spark a fight. Not because I was pushing, but because now they were in charge of their own time: want an hour at the computer or a new pair of sneakers? Here are the tasks, here's your call. I stopped reminding them entirely. The chore battles we used to have every evening just disappeared. And our relationship got warmer — without me playing cop.
Today Lyusya is part of our family. The boys love it and actually ask me to add more tasks so they can save up for something of their own. So I decided to hand it to other parents who are just as tired of going to war over the trash.
Honestly: I didn't build Lyusya for the market — I built it for my family. It grew up in our home and lives with us every day. I just wanted calmer evenings — and it worked.
AleksBig brother, creator of Lyusya
You — or Lyusya herself — set the everyday chores: wash the dishes, tidy the room, take out the trash.
Your teen sends a photo or video, and the AI checks that it was actually done. If anything's unclear, the task comes to you for a manual OK.
Finishing a task earns "Loot" — points your teen spends on whatever matters to them.
★ Earns Loot — spends it in your Reward ShopLoot is a currency you give meaning to: you set the exchange rate (how much Loot a reward costs), what's in the Shop, and whether you even want one. Your teen earns Loot for chores and decides for themselves what to save up for.
You set the rate for each reward — this is just an example.
Every finished task earns Loot. It's like points in a game: clear, fair, and the progress is right there to see. No more "because I said so."
What's in the Shop and how much Loot each reward costs is entirely up to you. You can even skip the Shop — say, just reward screen time directly. The system bends to fit your family.
Your teen learns to choose, wait, and earn — instead of begging.
Most apps either spy on your kid or just tick boxes on trust alone. Lyusya is something else.
No "checkbox on their word for it": the AI reviews the photo or video and confirms the chore was actually done. Anything iffy gets sent to you for a manual check.
Screen time, pizza, sneakers, pocket money — all in one currency called Loot. You set the price in Loot yourself.
No location tracking, no reading messages. Your teen can see the rules and owns their own time — that's trust, not monitoring.
"Founding" is the price for the first 50 beta members. It's locked in for you forever — even once the full version launches and the price goes up. No payment up front.
For us this isn't a line in the fine print — it's looking out for your family. That's why protection is on from day one.
Photo and video reports are deleted from our database right after they're checked. We don't stockpile images of your kids.
Your kid's data is never sold or used for ads. Full stop.
We follow European personal-data protection rules.
You decide what's stored, and you can delete the data anytime.
Yes. No spying and no hidden monitoring: your child can see the rules of the game and understands what they're being rewarded for. It's a partnership, not surveillance.
Loot is points earned for finished chores. You fill the Shop yourself: add any rewards (an hour of screen time, pizza, sneakers, pocket money) with your own price in Loot. Your child saves up, "buys" it in the app, and you hand it over in real life.
For teens roughly 12 to 17. That's the age where clear rules and a fair game work far better than flat-out bans.
Lyusya is a Telegram bot for you and your child, plus a small app on the computer that fairly tracks the time they've earned. There's no hidden tracking — the rules are visible to both of you.
After the beta it's $9.99/mo or $99/yr. Beta members (founding members) lock in half that price forever: $4.99/mo or $49/yr — and it stays with you no matter what the price becomes later.
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